Blizzard Entertainment acquisition of Proletaria for World of Warcraft


-Proletaria, Blizzard Entertainment in cooperation with the player community more active

-Blizzard Entertainment, acquisition to expand development resources and invest in core franchise growth

Blizzard Entertainment concluded the acquisition of Boston-based studio proletarians on July 1 to actively support MMORPG players.

Bobby Cotic Activision Blizzard said, We plan to adopt hundreds of best developers for the next two years to provide the experience of World of Warcraft players. The excellent teams of the proletarians will be an important part of our talent hiring efforts.

Blizzard is working hard to meet the player’s expectations and go beyond, said Mike Ivara Blizzard Entertainment. It is for listening.

In other words, it should be able to provide resources to create resources that can create the experience the community wants, and even further provides more creative opportunities in proceeding with various projects. In that sense, proletaria It is a very perfect choice to achieve Blizzard’s mission to provide our players with higher levels of content.

Massive

We are very pleased to be with Blizzard Entertainment, said Sethsi Proletaria Co-founder and CEO. Everyone was able to see that our promises to innovation, quality, talent, sincere communication, and our promises are perfect.

World of Warcraft> is one of the most influential games in history, and I am really looking forward to adding to the development of Azeroth’s future as part of the legacy.

John Hite Warcraft Franchise Manager said, We are proud to work with Proletaria to expand our development team and invite more players to Warcraft worldview. We listen to the community’s opinion and community. Based on the feedback from World of Warcraft, it has made a lot of changes. Now, as a talented proletariat team joins, we will find ways to provide more surprises and joy to our players who see Azeroth as their hometown.

Proletaria was founded in 2012 by Insumniak, Harmonic, and Turbine-born veterans. The Proletaria Team has an in-depth experience in developing MMORPG, including former chief designers who participated in the development of Ashron Call, Lord of the Rings, and Dungeon and Dragons Online.

Proletaria has been running live games for nearly 10 years, and has recently launched Spell Break, a cross-platform action order Battle Royal game, which has been praised by the critics.

Proletaria has been collaborating with the World of Warcraft development team in May and will be completely integrated into Blizzard Entertainment over the next few months. The acquisition of Proletaria will be another wonderful step in achieving the mission of Blizzard Entertainment, which wants to create AAA game experiences with various symbolic franchises, and to create creatively and culturally supporting teams.

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